WriteUp: Assignment05
A downloadable game
1. Summery
I think this assignment is mainly about how to implement Camera to the Engine. And how to move your objects and camera view as well.
I think I have a better understanding about reference by fixed the bug I had when changing the shape of the object. And I changed my structure again. I created the object class, including geo, effect, rigid-body. So now instead of submit effect and geo separately, I submit the object to Graphics to render. I think this is a better design for user to use.
2. Screenshots
3. Codes
1) the representation of a game object/thing/entity
2) the interface being used for submitting your game objects to be rendered
4. the size (in bytes) of the data that you need to store for each draw call
5. Explain why extrapolation/prediction is necessary when rendering with our engine?
Because using the prediction will let the movements in game more smoothly.
6. How to play
Up, Down,Left,Right to move object
F1, F2, F3, F4, F5, F6 to move Camera
Space to change shape
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